Other Posts
- Write Me an Adventure: Autonomous Claude rpg-dev
Analysis of what happened when I tested the /rpg-dev skill loop against several models.
- Building an Adventure With Claude: The Quarry That Woke Up
A full worked session with my rpg-dev skill — from a one-line brief to a runnable module — with the real prompts, the real replies, and my thoughts along the way.
- Lock, Stock, and Flow: More Factorio Thoughts
What Factorio: Space Age teaches about flows, stocks, and locks.
- Pillars of Tactical RPG Design
Some thoughts on tactical games.
- What is Scientific About Data Science?
A philosopher of science looks at what data science really is.
- Distraction at 20: An Interview with Bruce Sterling
A companion interview to my Slate piece on Bruce Sterling's Distraction.
- Happy 20th Birthday to Distraction
Bruce Sterling's sci-fi novel offers some hope in our current political moment.